[PARTIAL ESCROW] Illegal Traphouse System

Illegal Traphouse System

The Traphouse Robbery System is another mechanism for robbery in your FiveM roleplay. Players can obtain random items upon successfully completing a robbery. The system itself includes a restart mechanism specific to each robbery, imposing a cooldown period before players can rob the same traphouse again.

Dependencies

  • ox_lib

Frameworks Compatibility:

  • QB Core
  • ESX
  • QBox

Previews:

  • NEW: [UPDATES] Fivem Illegal Traphouse System 2025 
  • OLD: [PAID] FiveM Illegal Traphouse System ESX & QBCore

Features

  • Supports both ESX, QBCore, and QBox frameworks.
  • Debug mode available for debugging purposes.
  • Offers the option to use Eye Target or Draw Text.
  • Configurable chances to obtain required items.
  • Configurable chances to alert law enforcement or other players.
  • Customizable reward types for traphouses.
  • Flexible traphouse location settings.
  • Adjustable notification functions.
  • Optional minigame feature.
  • Randomized reward system with configurable minimum and maximum values.
  • Ability to restart traphouses with a cooldown period before subsequent robberies.
  • Includes built-in Discord logging.
  • This resource is running at idle with 0.00 ms.

Document: Illegal Traphouse System | Teezy Core Development 

20.00 USD

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